Town: Tsdíhvalkēās Se

Tsdíhvalkēās Se

Tsdíhvalkēās Se
Example Tauric architecture.
StateDalandic Empire
ProvenceNiylili Provence
Sub ProvenceS̺u̹zû Màbæ Kingdom
RegionRr-60k Kěq Forest
Founded1222
Community LeaderMaster Faimes Rhys
Area4 km2 (1 mi2)
Average Yearly Temp29°C (84°F)
Average Elevation2738 m (8982 ft)
Average Yearly Precipitation206 cm/y (81 in/y)
Population1115
Population Density278 people per km2 (1115 people per mi2)
Town AuraTruename Magic
Naming
Native nameTsdíhvalkēās Se
PronunciationTsdíh /ˈvalcəˑs/
Direct Translation[square] [violin]
Translation[Not Yet Translated]

Tsdíhvalkēās Se (Tsdíh /ˈvalcəˑs/ [square] [violin]) is a subtropical Town located in S̺u̹zû Màbæ Kingdom, Niylili Provence, within the Dalandic Empire.

The name Tsdíhvalkēās Se is derived from the Tauric language, as Tsdíhvalkēās Se was founded by Tutszaiz Vaugh Bevan, who was culturaly Tauric.

Climate

Tsdíhvalkēās Se has a yearly average temperature of 29°C (84°F), with its average temperature during the summer being a hot 33°C (91°F) and its average temperature during the winter being a pleasant 25°C (77°F). Tsdíhvalkēās Se receives an average of 206 cm/y (81 in/y) of precipitation, most of which comes in the form of rain during the fall. Tsdíhvalkēās Se covers an area of nearly 4 km2 (1 mi2), and an average elevation of 2738 m (8982 ft) above sea level.

Overview

Tsdíhvalkēās Se was founded durring the early 13th century in summer of the year 1222, by Tutszaiz Vaugh Bevan. The establishment of the new community went well, with no major obsticles durring construction.

Tsdíhvalkēās Se was built using the conventions of Tauric durring the early 13th century. Naturaly, all settlmentss have their own look to them, and Tsdíhvalkēās Se is no diffrent. The town's buildings feature timber framed wooden shiethed or brick construction, which gives form to a very formalized, rational, expence effishent arcatectural style based on strictly symmetrical designs which universaly feature pitched roofs, shutters, and the occasional column or pilaster for a decorative touch.

Tsdíhvalkēās Se is buildings have been located at convienant points along the lake Tsdíhvalkēās Se was built upon. Navigating the town is therefore a little chalanging as the distance between buildings verris greatly and the spacious paverstone streets flow where they are able to be made rather than folowing the most convienant paths. The town emploies a series of defencive earthworks and fences to provide minimal protection against wild beasts and smaller groups of intelegent foes. The town's somewhat suffishent are visibly old, but also obviously well maintained. Its likly the local malishia or garrison are tasked with routine mantance of the town's defences.

A look around Tsdíhvalkēās Se makes it abundantly clear the town suffered something horrible some time ago. It’s a quiet town filled with closed scriptoriums, people quietly yet dejectedly reading in isolated places around town, and the occasional book laying in a heap of garbage.

Civic Infrastructure

Tsdíhvalkēās Se has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

Tsdíhvalkēās Se has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Tsdíhvalkēās Se.

Tsdíhvalkēās Se has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Tsdíhvalkēās Se has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Tsdíhvalkēās Se has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Tsdíhvalkēās Se's public wards, blessings, and other arcane systems.

Tsdíhvalkēās Se possesses an older civil lighting system consisting of street lamps. These lights provide nighttime illumination to most city streets.

Tsdíhvalkēās Se has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands.

Tsdíhvalkēās Se has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Cultural Notes

Tsdíhvalkēās Se's town hall was built using a different architectural style from the rest of the town. The style used is characterized by their massive, monolithic and 'blocky' appearance with a rigid geometric style. It was best known for its rough, unfinished surfaces, unusual shapes, heavy-looking materials, straight lines, and small windows. Modular elements were often used to form masses representing specific functional zones, grouped into a unified whole.

Due to the actions of local Kami, winter is short in Tsdíhvalkēās Se.

The Manticore near Tsdíhvalkēās Se are known to be a mutant strain of the creature.

Tsdíhvalkēās Se's citizens partake in a curious ritual relating to their local kami. It takes place in summer and involves consuming a local toxin to channel Charm energies of tier 2 via mimery.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 2
  • Farmers: 3
  • Farm Laborer: 8
  • Hunters: 4
  • Milk Maids: 2
  • Ranchers: 1
  • Ranch Hands: 2
  • Shepherds: 2
    • Farmland: 4538 m2
    • Cattle and Similar Creatures: 278
    • Poultry: 3345
    • Swine: 223
    • Sheep: 11
    • Goats: 2
    • Horses, Mounts, and Beasts of Burden: 111

Craftsmen

  • Arms and Toolmakers: 2
  • Blacksmiths: 2
  • Bookbinders: 1
  • Buckle-makers: 1
  • Cabinetmakers: 2
  • Candlemakers: 4
  • Carpenters: 3
  • Clothmakers: 3
  • Coach and Harness Makers: 1
  • Coopers: 2
  • Copper, Brass, Tin, Zinc, and Lead Workers: 1
  • Copyists: 1
  • Fabricworkers: 2
  • Farrier: 5
  • Glassworkers: 3
  • Gunsmiths: 2
  • Harness-Makers: 1
  • Hatters: 2
  • Jewelers: 1
  • Leatherwrights: 2
  • Locksmiths: 1
  • Matchstick makers: 1
  • Musical Instrument Makers: 1
  • Painters, Structures and Fixtures: 1
  • Paper Workers: 1
  • Plasterers: 1
  • Pursemakers: 1
  • Roofers: 1
  • Ropemakers: 1
  • Rugmakers: 1
  • Saddlers: 1
  • Scabbardmakers: 2
  • Scalemakers: 1
  • Sculptors, Structures and Fixtures: 1
  • Shoemakers: 1
  • Soap and Tallow Workers: 3
  • Tailors: 8
  • Tanners: 1
  • Upholsterers: 1
  • Watchmakers: 1
  • Weavers: 3

Merchants

  • Beer-Sellers: 1
  • Booksellers: 1
  • Butchers: 2
  • Chandlers: 3
  • Chicken Butchers: 3
  • Entrepreneurs: 1
  • Fine Clothiers: 2
  • Fishmongers: 2
  • Potion Sellers: 1
  • Resellers: 4
  • Spice Merchants: 1
  • Wine-sellers: 2
  • Wheelwright: 1
  • Woodsellers: 1

Service workers

  • Bakers: 6
  • Barbers: 6
  • Coachmen: 1
  • Cooks: 4
  • Doctors: 2
  • Gamekeepers: 1
  • Hairdressers: 3
  • Healers: 3
  • Housekeepers: 3
  • Housemaids: 5
  • House Stewards: 3
  • Inns: 1
  • Laundry maids: 2
  • Maidservants: 3
  • Nursery Maids: 1
  • Pastrycooks: 4
  • Restaurateur: 3
  • Tavern Keepers: 4

Specialized Laborer

  • Ashworkers: 1
  • Bleachers: 1
  • Coal Heavers: 2
  • In-Town Couriers: 2
  • Long Haul Couriers: 2
  • Dockyard Workers: 2
  • Leech Collectors: 2
  • Millers: 2
  • Miners: 2
  • Oilmen and Polishers: 1
  • Postmen: 2
  • Pure Finder: 1
  • Skinners: 2
  • Tosher: 1
  • Warehousemen: 3
  • Watercarriers: 2
  • Watermen, Bargemen, etc.: 3

Skilled Laborers

  • Accountants: 1
  • Alchemist: 1
  • Clerk: 2
  • Dentists: 1
  • Educators: 2
  • Engineers: 1
  • Gardeners: 1
  • Plumbers: 1
  • Pharmacist: 1

Civil Servants

  • Adventurers: 1
  • Bankers: 1
  • Civil Clerks: 2
  • Civic Iudex: 1
  • Exorcist: 2
  • Fixers: 1
  • Kami Clerk: 2
  • Landlords: 2
  • Lawyers: 1
  • Legend Keepers: 1
  • Militia Officers: 10
  • Monks, Monastic: 3
  • Monks, Civic: 3
  • Historian, Oral: 2
  • Historian, Textual: 1
  • Policemen, Sheriffs, etc.: 2
  • Priests: 4
  • Rangers: 1
  • Rat Catchers: 1
  • Scholars: 1
  • Spiritualist: 1
  • Storytellers: 4
  • Military Officers: 3

Cottage Industries

  • Brewers: 3
  • Comfort Services: 3
  • Enchanters: 1
  • Herbalists: 1
  • Jaminators: 4
  • Needleworkers: 3
  • Potters: 1
  • Preserve Makers: 3
  • Quilters: 1
  • Seamsters: 6
  • Spinners: 3
  • Tinker: 1
  • Weaver: 3

Artists

  • Actors: 1
  • Bards: 1
  • Dancers: 1
  • Glaziers: 1
  • Inlayers: 1
  • Musicians: 3
  • Playwrights: 1
  • Wood Carvers: 3
  • Writers: 3

Produce Industries

  • Butter Churners: 4
  • Canners: 3
  • Cheesmakers: 3
  • Millers: 2
  • Picklers: 1
  • Smokers: 1
  • Stockmakers: 1
  • Tobacconists: 1
  • Tallowmakers: 2

334 of Tsdíhvalkēās Se's population work within a Foundational Occupation.

726 of Tsdíhvalkēās Se's population do not work in a formal occupation, but do contribute to the local economy. 55 (5%) are noncontributers.

Points of Interest

Tsdíhvalkēās Se is a major trade hub, connecting several important cities or resource production areas. It’s probably at an important river juncture, ancient crossroads, or occupying the only safe path through some perilous wilderness. Its position may be important enough that it can survive on trade alone, despite being unable to feed itself with the surrounding land. Such hubs are usually heavily garrisoned by the lord who profits from their tariffs and taxes.

Tsdíhvalkēās Se is known for its unusual rock formations.

POI

History

In time immemorial, reportedly some time during the early 2nd century Tsdíhvalkēās Se was struck by unseasonably warm weather, causing a sweltering heat to smouther the land for 24 days. Tsdíhvalkēās Se lost 192 people and 289 livestock in the disaster.. The deadly heat is remembered by most as the Anguish's Flame.

History